Technology Integration Model

Authors

Ruel A. Avilla; Thaddeus Owen D. Ayuste; Benilda R. Butron; Marie Paz E. Morales; Caesar P. Palisoc; Roselle A. Laureano; Dennis B. Masangcay

Synopsis

The project aimed to develop and validate the technology integration model for Philippine STEAM Education. To develop the model, it utilized exploratory to gather information on how tertiary STEAM educators in the Philippines integrate technology in teaching the STEAM disciplines. This design employed qualitative (through checklist, interviews and classroom observations) approaches. About 106 STEAM teachers were observed and qualitative data were processed using thematic analysis to derive themes and their corresponding descriptions. The technology integration model derived three variables: teacher technological knowledge (TTK), institutional support (IS) and outcomes. Teacher technological knowledge has two dimensions: lesson structure and content-driven; while institutional support has also two dimensions: capacity building and quality of technology, architecture, design system. The model geared towards the realization of the outcomes, that is, to produce innovative STEAM learner/professional, critical learner and productive citizen. The model theorizes using the TPACK, SAMR and Triple E framework with emphasis on Triple E: engagement, enhancement and extension. The model undergone two-tier validation resulted to create an emerging model. The emerging technology integration model has an additional one dimension each under TTK and IS, context-based and research in technology development, respectively and possessing 21st century skills as one of the outcomes of being a STEAM learner/professional.

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